#encoding:utf-8
#==============================================================================
# ■ Window_MenuCommand
#------------------------------------------------------------------------------
# 　菜单画面中显示指令的窗口
#==============================================================================

class Window_MenuCommand < Window_Command
  #--------------------------------------------------------------------------
  # ● 初始化指令选择位置（类方法）
  #--------------------------------------------------------------------------
  def self.init_command_position
    @@last_command_symbol = nil
  end
  #--------------------------------------------------------------------------
  # ● 初始化对象
  #--------------------------------------------------------------------------
  def initialize
    super(0, 0)
    select_last
  end
  #--------------------------------------------------------------------------
  # ● 获取窗口的宽度
  #--------------------------------------------------------------------------
  def window_width
    return 160
  end
  #--------------------------------------------------------------------------
  # ● 获取显示行数
  #--------------------------------------------------------------------------
  def visible_line_number
    item_max
  end
  #--------------------------------------------------------------------------
  # ● 生成指令列表
  #--------------------------------------------------------------------------
  def make_command_list
    add_main_commands
    add_formation_command
    add_original_commands
    add_save_command
    add_game_end_command
  end
  #--------------------------------------------------------------------------
  # ● 向指令列表添加主要的指令
  #--------------------------------------------------------------------------
  def add_main_commands
    add_command(Vocab::item,   :item,   main_commands_enabled)
    add_command(Vocab::skill,  :skill,  main_commands_enabled)
    add_command(Vocab::equip,  :equip,  main_commands_enabled)
    add_command(Vocab::status, :status, main_commands_enabled)
  end
  #--------------------------------------------------------------------------
  # ● 添加整队指令
  #--------------------------------------------------------------------------
  def add_formation_command
    add_command(Vocab::formation, :formation, formation_enabled)
  end
  #--------------------------------------------------------------------------
  # ● 独自添加指令用
  #--------------------------------------------------------------------------
  def add_original_commands
  end
  #--------------------------------------------------------------------------
  # ● 添加存档指令
  #--------------------------------------------------------------------------
  def add_save_command
    add_command(Vocab::save, :save, save_enabled)
  end
  #--------------------------------------------------------------------------
  # ● 添加游戏结束指令
  #--------------------------------------------------------------------------
  def add_game_end_command
    add_command(Vocab::game_end, :game_end)
  end
  #--------------------------------------------------------------------------
  # ● 获取主要指令的有效状态
  #--------------------------------------------------------------------------
  def main_commands_enabled
    $game_party.exists
  end
  #--------------------------------------------------------------------------
  # ● 获取整队的有效状态
  #--------------------------------------------------------------------------
  def formation_enabled
    $game_party.members.size >= 2 && !$game_system.formation_disabled
  end
  #--------------------------------------------------------------------------
  # ● 获取存档的有效状态
  #--------------------------------------------------------------------------
  def save_enabled
    !$game_system.save_disabled
  end
  #--------------------------------------------------------------------------
  # ● 按下确定键时的处理
  #--------------------------------------------------------------------------
  def process_ok
    @@last_command_symbol = current_symbol
    super
  end
  #--------------------------------------------------------------------------
  # ● 返回最后一个选项的位置
  #--------------------------------------------------------------------------
  def select_last
    select_symbol(@@last_command_symbol)
  end
end
